Friday, December 30, 2011

Rig Test


Here is the rig so far.

Remaining assets to be completed

**Do NOT start working on any of the listed asset until you've confirmed it with me**



big gulp(drink)
copier
bathroom sign
office door
elevator(doors and room)
trashcan
book shelf
Charts
motivational posters
rectangular support Pillar
Exit sign
interior walls(level boundary)

Kenny Trowbridge's tasks

file cabinet
lamp
water dispenser
vending machine
office plant
janitor bin/trashcan
plunger
beer
fax machine

Tuesday, December 27, 2011

Jason Normans Tasks

cubicle wall
cubicle L shape
cubicle desk
keyboard(bump mapped!)
desktop computer(resemble an old dell)
monitor
stapler
office chair
telephone

Friday, December 23, 2011

3D prop/enviroment Modeling To-Do list

Before working on any of the listed assets make sure to contact me. kltrowbridge1@hotmail.com
Skype- Ken_Trowbridge


cubicle wall
cubicle L shape
cubicle desk
keyboard(bump mapped!)
desktop computer(resemble an old dell)
monitor
stapler
big gulp(drink)
beer
file cabinet
lamp
office chair
water dispenser
vending machine
fax machine
copier
bathroom sign
office door
office plant
janitor bin/trashcan
plunger
elevator(doors and room)
trashcan
book shelf
telephone
Charts
motivational posters
rectangular support Pillar
Exit sign
interior walls(level boundary)

Team

Tom Holas-
Character design
3D character modeler
Texture Artist

Casey-
Character Rigger

Anthony Oceguera-
Lead Animator

Jason Norman-
3D environment modeler
Texture artist

Kenneth Trowbridge-
Art team Lead
3D environment modeler
Texture artist

Alec Pacillo
3D modeler
Texture Artist
Level Design

Skyelar Fratus-(Tentative?)
3D modeler
texture artist

Danny Vargas-
Lead Programmer
Lead designer

Matt Hawkins-
Action Script
Flash

Mike-
Programmer

Important!

Here's the link to the projects current wiki-page for all and any information about the game itself


http://jdserv.kicks-ass.net:8378/corp/wiki/index.php/Main_Page


Tasks will be constructed by Danny vargas and myself then distributed through me as well.

please make sure to contact Danny or myself if you need more work to do or have any questions about your current work.

be sure to post your work for approval.